Con on the Cob has come, and sadly gone, for 2018.
We fools (and honorary fool Brad) would like to take a moment to thank each and every Attendee who stopped by the booth, demo tables, or clucked around in our Dungeons and Dragons One Shot. We met new friends, reconnected with old friends, and had an absolute amazing time. A bird may not have the time to fart, But fools do! (thank you Andy, Chad can’t get that out of his head.)
Continue reading “Con on the Cob, The Wrap Up.”
Welcome to another Design Diary! Today’s Design Diary focuses on Roosters, and we’re going to use a very special Rooster as the Preview. Meet the Farmer! The Farmer is one of the “Roosters” from the Eggspansion, and is a very special Addition to the game. His farm’s barnyard is the epicenter for our brawl.
When we design a Rooster, we try REALLY hard to come at each Rooster from a thematic sense. Name, or what the Rooster is, has come first more often than not, and the ability is themed accordingly.
With this Rooster, we looked at trying to think of a Farmer just trying to do his farming chores while his crazy Roosters are staging a brawl! So, what does a chicken farmer do? He collects his eggs.
When thinking about the relative toughness of a Rooster, 3 feathers is the minimum (for non canned Roosters). The farmer, being a little stronger than your average Rooster comes in at a 4. We could have given him more feathers, but then we would have wanted to tone down the ability, to make sure that he wasn’t a giant wall that allowed the wielder of the farmer to just waltz to a win.
We kept his eggs low, to make sure that he wasn’t going to get the “Take A Dive” treatment, and make for a not fun play experience. We didn’t want him to have zero eggs, because then it felt more like an annoyance to have to engage him than anything else.
We’ve just crossed over the 48 hour threshold! We are now less than 2 days away from the end of the Campaign, and we’re very thankful for each and every backer.
Today, I bring you another Design Diary installment, focusing on the Party Fowl “Sleeping Dogs Lie” from Oh Cluck, The Eggspansion!
When we set out to design party fowls, we have a couple of “guidelines” we try and stick to.
1.) They enter play, and either attach to, or replace / become your Rooster
2.) They will get scored in someone’s Egg Basket (even when worth no eggs) , meaning that they are only seen once per game.
So when looking for parts of the year to highlight in the Eggspansion, we thought about the Dog Days of Summer.
We went through a couple of iterations of the card, until we settled on this. With 1 Feather, Sleeping Dogs Lie only affords a thin layer of protection for your Rooster (unless you’ve got dodges). Once the Party Fowl takes a damage, the person who damaged it scores it in their victory pile, and the effect ends.
But, while Sleeping Dogs Lie is attached to your Rooster, enemies may think twice about trying to mess with you!
It’s the Ides of March, which means there are plots afoot!
For those who haven’t figured it out, Oh Cluck; the Eggspansion!, is loosely themed around “holidays”, and other notable events throughout the year. As we started working through ideas for Holidays, and how to incorporate the Roosters into them, Ray (our super awesome, amazing artist) said:
“I want to do a Chicken Caesar!”
We all thought it was a great idea for a piece of art, and we started working through ideas for an Ides of March card. We tossed around a couple of Rooster ideas, but then as we started working deeper on the design ideas for the Eggspansion, a “stacking attack” was floated, and it seemed like the obvious place to put something like that, was on the Ides of March.
We love the way it turned out, and can’t wait for you to get a chance to play with it!
Our Fully Funded Kickstarter has just over a week left, so you still have a chance to get your copy!